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Wednesday, August 16, 2017

MGG: v0.8 Planned Features


Hey folks, migrated the incomplete items from the last to do list. 
  • New Monster: Lesser Succubus
  1. Model
  2. Texture
  3. Animations
  4. Program

  • Complete in game nude textures for Gold+ patrons
  • Unreal Engine 4 defaults to a borderless execution window, trying to find a way to change this to the classic bordered window when not in fullscreen mode
  • Add Workshop to the town, remove fences from shop
  • Allow players to buy new monsters of the species they have previously resided from the Harem
  • Player mode, run/sprint 
  • A couple male on female animations
  • Add items; copper ore, bronze bar, silver ore, silver bar, gold ore, gold bar, unrefined ruby, refined ruby
  • Options menu with some basic settings, minimize/fullscreen etc.
  • Add Skill stat, program chance to dodge
  • Fix a glitch where trees can be planted inside of one another
  • Change how monsters wander the garden. The current behaviour causes them to move around as a sort of hive mind cluster. I'd like them to look for favourite biomes and prefer to wander areas with tiles/trees/decorations that they like. This was a great suggestion by patron Xanthic!
  • Create system for upgrading tools

Sunday, August 06, 2017

MGG: Release Schedule Info

I'm making some changes to the release cycle for Monster Girl Garden. This change is being made to create more value for my patrons, since they're the only reason I'm able to do this.
The game used to have a constant update and patch cycle, meaning the game was consistently updated and different people were given the game at different points.

The new schedule will work like this:
The public release is scheduled for August 15th, the version which will be made public will be the last version silver patrons had access to. On the same day a new silver release will be launched containing all of the recent updates. 
This will continue each month, with the public release always being 1 month behind the silver version. As well the development build will be constantly updated weekly.